Imprint

This is my game about environmental damage that takes place everyday because of small habits and actions that we might think is minimal but has a huge negative impact on the environment. My game is aimed at raising awareness on the topic of human impact and make people take notice of the small habits of everyday that might be an issue woth regards of the environment. The game puts the player in the shoes of a University student and makes him live a day as the student making decisions in certain scenarios that students face in his normal day, and people in general face more or less most of these scenarios.

Here’s the link to the game —-> https://docs.google.com/presentation/d/1qf3hBb6Mx2bRCrtn62sliJUA5CMfr6JLOuz08qfmRT8/mobilepresent

Enjoy! 🙂

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2 thoughts on “Imprint

  1. Hi Youssef, sorry I didn’t post more detailed notes on your game earlier. I played it April 4th and noticed some branching doesn’t work properly (i.e. sometimes after you finish a scenario you don’t move to the next scenario but rather move sequentially. Please re-check those links).
    The scenarios are sometimes kind of predictable, but even if we know what the better answer is, it raises awareness. If you can think of trickier scenarios, that would be good.

    Like

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